P+ - Donkey Kong - Common Subroutine 0x80546b98
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- IfStatementAnd (ButtonNotPressed value(2))
- BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }
- if (BoolIsTrue RandomAccessFloat (0xf))
- IfStatementAnd (Comparison LongtermAccessFloat (0x23))
- BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }
- if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- IfStatementAnd (not(BoolIsTrue RandomAccessBool (0xf)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxis) LessThan InternalConstantInt (0xc44)))
- BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }
- Return